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"LIKE HUMANS DO"

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The city didn't have the civilizing effect we'd hoped for. It was a setting that reminded sprites of their original games, and... how shall I say it?
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"In many, it seemed to bring about a relapse to their previous video game behaviors. Perhaps their earlier civility was only a temporary illusion caused by the shock of being outside their games."
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"Over absolutely nothing, dozens of sprites starting fighting and killing each other."
"But why?"
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Because that's what video game characters do.
Oh, man...
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Kid Radd ©2004 by Dan Miller
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