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"ARE YOU LISTENING?"

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As disturbing it was, the revelation came gradually. During the failure of Protos, an unsettling pattern became apparent.
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Almost every game the humans made shared a common theme: destruction. Whether it was overt bloody slaughter, or simply "defeating" enemies by jumping on them, game after game required you to kill several hundred enemies to win.
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"Even the most seemingly innocent games shared this trait. Puzzle games destroy blocks, sports games glorify violence. Every damn game, always about pain and death..."
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But surely by now you've noticed this, right?...
No comment. Man, you really enjoy having a captive audience, don't you?
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Kid Radd ©2004 by Dan Miller
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